![]() ![]() I had to give up after 20 days, or spend real U.S. Statistically, the odds of that happening are about 4 in 1,000,000. Multiple rolls *should* average to 2 each it should have taken 8 rolls, give or take, to total to 16. To finish a 20 day quest series, I needed to roll a total of 16 roll outcomes were 1, 2 or 3. Expense, in real money! The game *can* be played without spending real money, but you have a 2% chance of succeeding, or it takes 4-14 days that would take 4 minutes if you are willing to spend $1 to $7 (several times per day)! Part of the expense is that the random rolls aren't random. try making friends with the attacker or by giving. Complaints to "Support" got the reply, "It's part of the game. So "plundering" is just stealing and repetitive plundering is bullying. ![]() The battles are not remotely fair fights. Players are tasked with creating cities, harvesting resources, building and upgrading their armies and taking control of other provinces. Attackers have been playing longer and have attack buffs of PLUS 300% they do 4 hits damage for each hit you give. Developed by InnoGames, Forge of Empires is a completely browser based game of strategy. Bullying!! Other players can attack your city and " plunder". I very much regret investing money and months of time into Forge of Empires. By jdefdolnet | Review Date: DecemThe game play is likeable, even addictive, but 2 major faults mean that "The only way to win is not to play." Most of the following, you don't find out until after several months of game play. ![]()
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